My Work

Here you'll find a choice of interesting projects I either created fully by myself or played a critical role in the design and building. Enjoy!

Nexus Exit · Gelnhausen

Designing & Concepting for Escape Rooms

Nexus Exit · Gelnhausen

The evil MK Ultra A.I.

Limbus Escape Center

The Core Reactor

Nexus Exit · Gelnhausen

A "Neutron Bomb"

Nexus Exit · Gelnhausen

The Arctic Lab

Personal project

Space Marine Armour — Making of

Limbus Escape Center · Krefeld

Limbus Center — Entrance Lobby

University of Wales Trinity Saint David

A Dragon for "Shrek the Musical"

Limbus Escape Center · Die magische Reise

The magic Cauldron

Limbus Escape Center · Geostorm

Sci Fi Game Elements

Limbus Escape Center

"High Security Safe" with laser barriers

Nexus Exit · Gelnhausen — my first room

"Murder in the attic" Escape Room

Limbus Escape Center · Geostorm

Building an evil A.I.

Eloria

An "Infinity Loop" Escape Room

Nexus Exit · Gelnhausen

Mobile Magic Chest

Nexus Exit · #madewitharticy

Concepting with articy:draft

Limbus Escape Center

Interactive Mandrakes

Limbus Escape Center

"Panzerknacker" — a bank heist scenario

Nexus Exit · Gelnhausen

An 80's soviet bunker

Limbus Escape Center

A "Moving" Train Cabinet

Escape Room Stories 2 · Nexus Exit

A documentation about my work as a designer

Film set · final reveal

Inside the 1980s London Squatter House